Buildings, indoor

In order to be able to visit and walk through the interior areas of the university, the interiors of certain buildings were modeled in SoSe 2022 as part of another internship. These buildings include the Piloty, Karo 5, the canteen and a prototype of the ULB. These rooms are accessed by entering their respective doors and pressing a button. Players are immediately ported to the location associated with that door. Modeling was done mainly with Blender and with the help of ProBuilder in Unity. The function of a transponder was developed to allow entering certain inaccessible rooms. For further interaction possibilities, an Athena card was also added, which allows recharging it and making purchases at the canteen. It is also possible to use it to borrow and return books at the ULB.